how do I get my attributes (from a sopnet)in a geometry vop?
I can specify a sop path for the first input but then I am stuck, cause there is no ‘import attribute’ vex node available.
'get attribute' with the op: syntax does not work too.
sanostol
Bind is the way to import data from the first input in a geometryvop, if You need data from another input you can use the vex functions point(), prim(), detail() or vertex() as code in a inlinevop (or a wrangle), or the getAttribute VOP as a vop node
sekow
i know about that node, but I am trying to understand houdini principles