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salrobert
Doing a very cool Beer sim with the amazing Flip solver.

Just wondering where i can find the “Simulation Stack” i want to make some custom age attributes.

i want to add and subtract from a custom attribute every frame like ICE does in Simulation stack.

(im using POP VOP to controll parameters of the fluid)
mawi
salrobert
Doing a very cool Beer sim with the amazing Flip solver.

Just wondering where i can find the “Simulation Stack” i want to make some custom age attributes.

i want to add and subtract from a custom attribute every frame like ICE does in Simulation stack.

(im using POP VOP to controll parameters of the fluid)

The whole DOP-context is incremental, meaning that what goes out on one timestep is readable on the next.

Here is a file that…
1. Initialize a attribute called @myage to 0 in SOPs.
2. Increment @myage with 1 every timestep using pop vop or pop wrangle.

Ive also set the vizualisation to myage on the flipobject.
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