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Full Version: Flip Fluids Limits (Particle separation, Particle count)
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cgcris
Hi guys,

I am currently doing some beach tank and I am wondering how to optimize and achieve realistic looking water.

So far I have manage to push the particle separation to 0.08 emitting 13million particles. This would a fairly decent xeon pc with 32gb of Ram.

I am wondering what the limits are (if any), and if they are mainly hardware related?

Also is it posbile to use several machines towards one sim?

Thanks in advance!
Cristobal
PradeepBarua
Use Slice and Slice Along Line then Distibute tools on Particle Fluids shelf tab.
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