Hi Guys,

I am trying to setup a beach tank with floating objects in it.

Essentially the problem happens when I add rocks to the beach, and make a table cloth mesh with everything to collide with the particles. At this point the floating objects start misbehaving by not colliding properly with the particles. If I go back to a flat beach mesh, then everything works as expected.

Find attached a the hip file, with a switch inside the beach node to see the beahviour.

Any help would be appreciated!

Best,
Cris