Hello, I'm a VFX student who's currently learning this wonderful but confusing program and I am just curious on how I can fix a certain issue. We are learning fracturing by somewhat replicating a pane of glass breaking. Everything looks good in the sim but when the fractured pieces (mainly small-medium size) are on the ground, rather than sitting still, they are shaking, rolling, spinning, and somewhat dancing. How can I get these pieces to all settle down and behave like a real life inanimate object?
Thanks!