Hi Folks,
Going through the Quickstart Tutorial (link reference below) and have a few questions that I suspect are obvious to seasoned Houdini users.
https://www.sidefx.com/index.php?option=com_content&task=view&id=1846&Itemid=346 [sidefx.com]
1) Surface Material.
The video and Page 39 of the tutorial instruct the users to create a Grid and apply the Mantrasurface material to it and then select the “Create All Local Materials Parameters” so as to override the Mantrasurface parameters.
I changed the GRID_OBJECT > Surface > Diffuse > Base Color = GREEN.
The Grid appears green in the Mantra Render (MPlayer) but remains the Default Mantrasurface material color in the Viewport. Changing the Default Mantrasurface material color DOES work correctly in the Viewport.
I'm wondering if there is an additional setting in the GRID_OBJECT that must be selected.
2) BGEO Cache.
When restarting Houdini and re-opening a Scene, playing the scene reinitiates the simulation instead of using the BGEO cache.
I clicked the Reload Geometry button in the FILE node (yes, folder is filled with BGEO files). Yet, when I play the sequence, the status bar indicates that it is “cooking” the simulation again. Once the Scene frames are re-processed, it's fine.
Is there a proper workflow to follow when re-opening a previously saved scene?
FYI … RBD Point Object *NOT* RBD Packed Object
- Page 39 of the Quickstart Tutorial (Columns)
- Quickstart Video (~00:26:10)
For those looking to reach the end of the tutorial, the RIGIDBODYSOLVER *must* be changed from BULLET to RBD.
>> http://forums.odforce.net/topic/18050-houdini-quickstart-lesson-one-need-help-please [forums.odforce.net]
Cheers,