Hello Everyone,
I was doing a flip sim and meshing it with vdb ,problems i m facing is
a) I am cutting down the bottom part with delete sop using bounding box,its getting hole at the top part, i dont know how to resolve it.
b) Mesh is getting too much of flicker.
c) Mesh coming out is too compact,how do i get the small details in splash.
d)is there any other awy to do a flip mesh in houdini with good details.
Thanks