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indicgvfx
Hi Everyone,
I am rendering my flip particles through environment light but whenever i try to load environment map,it gives error UNABLE TO LOAD TEXTURE.I am doing PBR rendering but unable to see the particles rendering out,it always show the box.I am attaching my file.

Thanks
indicgvfx
HI Everyone,
I found out the solution why particles was not rendering Thanks.
One more query how we can acheive this look with the particles.I m attaching the image.
old_school
Millions of particles rendered through VDB from Particles to generate quick light vdb density grid for rendering.

Thankfully Whitewater sims are lightweight, quick and can be distributed as independent surface point sections. This means you can run up millions of particles to get nice spray.
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