…And I found some answers.
I'm not going to give much away, but from what I've heard Houdini's new RBD's (which will be one of the solvers available in the new toolset) kick some major butt. Infact, Maya artists are already admitting their current tools for rbd's dont come anywhere close to what the Houdini guys have up their sleeves. I haven't heard much about cloth, so I assume that's still being worked on. A fluid solver is also being worked on to ship with later releases of the DOP toolset down the line.
A lot of what I just said is already known… except the whole part about RBD's kicking major butt (which we assumed, but hadnt been confirmed.) Now more than ever I want to know more… for now I'm satisfied knowing the results are already speaking for themselves for those lucky enough to test these new tools.
The rest of us wait in anticipation…
