I got the 291 and 292 builds and I don't see a a UE4 Houdini Engine option in the installer. Which platforms are supported? Is Linux supported at the moment? If not, what is the status?
Cheers,
Vlad
You NEED to compile it YOURSELF.
And then there is a problem of not many game studios or architects using Linux
Houdini Engine is marketed as a artists toolI doubt that. It is a quick-prototyping framework for tool-makers. It happens to be so easy to use, that even artist, without special training, can grasp the basics and start making tools for themselves.
Look, from the user perspective, there's no difference between compiling and installing binaries.
I doubt that. It is a quick-prototyping framework for tool-makers.
I think that for artist that uses Zbrush + some other modeling tool + texturing tool there is a big difference between installing DLL vs compiling yourself.I don't understand what you mean by “installing DLL vs compiling yourself.” As you could read above, all you need to do is go to a directory, where you downloaded Unreal Engine, and run Setup.sh, which will install everything you need. There is no difference for the user whatsoever.
It's like with Unity 5 64-bit editor. We didn't get access to HEngine version for it till there was official version of Unity 5 available for everyone.I am guessing the same thing, but it would be nice to hear developers perspective on this.
In all GDC movies I have seen they mention artist many times, not tool makers. That's why I assume that it's targeted as artist tool.Marketing people can say whatever they need to say. Together with my colleagues, we are using HE in real production, both tool-makers and artists for a little over a year now, so no assumptions are necessary.
MADjestic
Together with my colleagues, we are using HE in real production, both tool-makers and artists for a little over a year now, so no assumptions are necessary.
MADjestic
I don't understand what you mean by “installing DLL vs compiling yourself.”