David Calzada Lázaro
April 16, 2015 15:07:49
This is my first work with Fluid Fluids in Houdini. You can do better but gradually I hope to improve.
In the render of the foam particles lost considerable detail because most of the particles were in the bottom.
Thanks for watching, I hope you like it!
https://vimeo.com/125176027 [
vimeo.com]
goldfarb
April 16, 2015 16:16:00
I like it…
reminds me of The Mummy 2 (but in a good way)
not a fan of the foam…but that's true of almost everything I've seen…it's too uniform…
keep up the good work.
Netvudu
April 17, 2015 06:15:56
I concur on the foam problem.
Also the ocean is showing too much tiling.
Camera-wise, I find that the initial lens chosen combined with the pyramid animation, where it goes all the way out of the water, is reducing the overall scale of the object. It looks smaller.
It´s a good start, though.
David Calzada Lázaro
April 17, 2015 12:59:28
Yes, the scale and foam are a problem. This project use the plugin WhiteWater.
In the future I want to use VOPs to generate the foam .
You know some video that shows this?
Thank you !
VFXHive
Sept. 25, 2015 07:27:17
I like it, very nice Fluid animation in Houdini of a Pyramid coming out of water…in overall in very well done and thanks for showing the breakdown of it :wink:
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