Pyramid under the ocean

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This is my first work with Fluid Fluids in Houdini. You can do better but gradually I hope to improve.
In the render of the foam particles lost considerable detail because most of the particles were in the bottom.
Thanks for watching, I hope you like it!

https://vimeo.com/125176027 [vimeo.com]
Edited by - April 17, 2015 12:51:06
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I like it…
reminds me of The Mummy 2 (but in a good way)
not a fan of the foam…but that's true of almost everything I've seen…it's too uniform…

keep up the good work.
Michael Goldfarb | www.odforce.net
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I concur on the foam problem.
Also the ocean is showing too much tiling.

Camera-wise, I find that the initial lens chosen combined with the pyramid animation, where it goes all the way out of the water, is reducing the overall scale of the object. It looks smaller.

It´s a good start, though.
Javier Meroño
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Yes, the scale and foam are a problem. This project use the plugin WhiteWater.
In the future I want to use VOPs to generate the foam .
You know some video that shows this?
Thank you !
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I like it, very nice Fluid animation in Houdini of a Pyramid coming out of water…in overall in very well done and thanks for showing the breakdown of it :wink:

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