Houdini Main Changelogs
| 22.0.495 | Fixed a potential crash in the LOP Import SOP when the LOP network's Resolver Context Asset Path was configured. |
yesterday | |
| 22.0.495 | Fixed issues where lights wouldn't be correctly masked out by light-linking and light-mask parameters |
yesterday | |
| 22.0.495 | Fixed an issue where playbar bookmarks hidden through the bookmark editor were still shown on the playbar. |
yesterday | |
| 22.0.495 | Add a new option to husk (--enable-usd-errors) to turn on error reporting from the USD library. The USD library can report many spurious errors which make it hard to identify other errors. However, sometimes, it's important to be able to track down USD errors. |
yesterday | |
| 22.0.495 | When setting the angle properly for the internal headlight, husk will now store a float rather than a double. |
yesterday | |
| 22.0.495 | Fixed a bug on the Abstract Control, where using ctrl + shift, didnt set the Y value. |
yesterday | |
| 22.0.495 | Added a Metadata signature to the Match UDIM COP. |
yesterday | |
| 22.0.495 | Bounds are now correctly calculated for COP Pyro Source Shape when using Cut Sphere. |
yesterday | |
| 22.0.494 | Fixed an issue in the ramp interface where moving several points at once sometimes caused other points to be moved. |
Wed. November 4, 2026 | |
| 22.0.494 | In the color editor, add the ability to change the color space of images in the Image tab. |
Wed. November 4, 2026 | |
| 22.0.494 | Fix blurriness in the hue ring of the color editor. |
Wed. November 4, 2026 | |
| 22.0.494 | Fix error that occurs when creating an alpha or brush recipe in Paint 3D. |
Wed. November 4, 2026 | |
| 22.0.494 | Fixed the behaviour of the "Pick" OCIO space in the color editor. Previously changing the Pick space resulted in the eyedropper sampling a different color from what is seen on screen. Now, the Pick space only serves to restrict the gamut of eyedropped colors. |
Wed. November 4, 2026 | |
| 22.0.494 | Improved color editor startup time some more. |
Wed. November 4, 2026 | |
| 22.0.494 | Updated APEX HDK samples to include OpenCL example. Renamed apex_external_test.C to apex_external_lib.C and separated out the point transform code example into a new file for greater readability. |
Wed. November 4, 2026 | |
| 22.0.494 | Fixed an issue where Camera from Points SOP would produce the wrong result if the input had more than 1024 points. |
Wed. November 4, 2026 | |
| 22.0.493 | Fixed a bug in Retime Instances LOP with a more explicit error when number of point instances is animated. This is not currently supported. |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed a bug in the apex node graph::GetSubPort, which previously returned a port even if it wasn't a subport of the requested outer port. |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed a crash related to the "string::Join" apex node. |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed a bug where the wrong color is used for wireframe view of polygon primitives, when geometry color display is disabled |
Tue. November 3, 2026 | |
| 21.0.889 | Fixed a bug where the wrong color is used for wireframe view of polygon primitives, when geometry color display is disabled |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed a bug where karma would crash when a geometry light has "Improve Volume Sampling" enabled and its primitive's purpose is set to anything other than "Render". |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed an issue where a Session Sync session could not start after shutting down a multi-session HARS session. |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed PDG cooking not completing when some nodes have no work items. |
Tue. November 3, 2026 | |
| 22.0.493 | Fixed a bug in the APEX Animate viewer state where the SelectionSetModel Qt object would be leaked each time the state exited. |
Tue. November 3, 2026 |