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Houdini Main Changelogs

Houdini 16.0.741 Fix bug in the FBX ROP where "Force Blendshape Export" and "Force Skin Deform Export" parameters did not work even though the corresponding options in the FBX export dialog did. yesterday
Houdini 16.0.742 Fix for point splitting actually working as intended. yesterday
Houdini 16.0.738 Prevent auto-setting of DPI scale and Guide font size display options from overriding these values if they were restored from Saved as Defaults. Fri. September 22, 2017
Houdini 16.0.737 Fixed a bug in the crowd solver that could cause jittery behaviour during transitions when substepping at the DOP network level. Thu. September 21, 2017
Houdini 16.0.737 The IPR viewer now supports rendering images with resolutions like 20000x20000 without crashing. This may require a graphics card with considerable memory and it's recommended that smaller resolutions are used, but Houdini will no longer crash. Thu. September 21, 2017
Houdini 16.0.737 Fixed Houdini's PySide2 package so that it ships with the QtOpenGL module. Thu. September 21, 2017
Houdini 16.0.736 Fix hang on Windows when doing Step to Previous Key or Step to Next Key on viewport handles due to compiler bug. Wed. September 20, 2017
Houdini 16.0.736 Maya: Fixed a Python deadlock when modifying the asset node through Maya's Python. Wed. September 20, 2017
Houdini 16.0.736 Fixed rare NaN pixel values when using GGX BSDF. Wed. September 20, 2017
Houdini 16.0.735 Fix problem with key modifiers being lost when running pick scripts via the pose scope attribute in the Pose tool. Tue. September 19, 2017
Houdini 16.0.735 Fixed a hang when a SOP deletes primitives and there's an edge group containing references to primitives, (most edge groups don't). Tue. September 19, 2017
Houdini 16.0.734 Added a toggle "Force DCM Pixel Filter on Image Planes". Previously, enabling deepresolver forced beauty images to have the same pixel filter as DCM (unit box). By disabling this toggle, beauty image planes with pixel filter that's not a unit box may be rendered alongside DCM in one go. Mon. September 18, 2017
Houdini 16.0.734 Fixed a SOHO error when rendering with Mantra and a detail string attribute for specifying the stylesheet has tuple size zero. Mon. September 18, 2017
Houdini 16.0.734 Fixed issue where changing the brightness on a background image could cause subsequent attempts to change the image size to adjust the brightness instead. Mon. September 18, 2017
Houdini 16.0.734 Added 2 new parameters to Bake Texture ROP: "Ptex Scale Prim Attribute" to specify primitive attribute name for ptex resolution multiplier. It is set to "ptexscale" by default. "Ptex Use Relative Scale" to toggle ptex resolution scaling based on relative size of faces. Mon. September 18, 2017
Houdini 16.0.734 Fixed a bug that prevented Alembic primitives referencing HDF5 files from loading the geometry in some situations. Mon. September 18, 2017
Houdini 16.0.731 Use a lower LOD for viewport alembic beziers, and allow the Level of Detail and Draw Hulls Only display options to affect this conversion (though a Reload of the Alembic file is required for this to update to changes in these options). Fri. September 15, 2017
Houdini 16.0.731 Fixed possible crashing but when running IPR using stylesheets with per-group material settings. Fri. September 15, 2017
Houdini 16.0.731 Disabled GPU-assisted compositing as it requires updated to core GL and is currently non-functional. Fri. September 15, 2017
Houdini 16.0.729 Fixed a bug in baking ptex where the corner pixels were brighter than others. The environment variable HOUDINI_PTEX_WINDING is now used in baking ptex to swap S and T coordinates. Wed. September 13, 2017
Houdini 16.0.729 Fixed a bug in baking ptex where the corner pixels were brighter than others. The environment variable HOUDINI_PTEX_WINDING is now used in baking ptex to swap S and T coordinates. Wed. September 13, 2017
Houdini 16.0.729 The OpenCL SOP will generate the right signature for xform to voxel space. Wed. September 13, 2017
Houdini 16.0.729 Removed commands for .tx, .tex and .env files from the FBio table. Most .tx files are now TIFF format and can be handled natively. This means that the old Pixar proprietary texture images can no longer be loaded. If this is the case, the commands can be added back (as they are just commented out). Wed. September 13, 2017
Houdini 16.0.728 Fixed issues with geometry not updating on subsequent cooks of the Rewire SOP. Tue. September 12, 2017
Houdini 16.0.728 Fixed a crash when passing an invalid primitive number to the primuvconvert() VEX function. Tue. September 12, 2017
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