Houdini Main Changelogs

Houdini 18.0.554 Added a new packed primitive import mode to SOP Import, which only imports the packed primitives' geometry (without creating any Xform prims). This can be useful for importing multiple pieces of geometry without mixing their attributes. yesterday
Houdini 18.0.554 Fixed very minor memory leak with handle settings. yesterday
Houdini 18.0.553 Fix FBX import for files exported from XSens' MVN Animate. We also now set default playback range according to the imported FBX files when Override Scene Frame Range is enabled. Wed. August 12, 2020
Houdini 18.0.553 Fixed bug where it was possible for the Attribute Swap SOP to not properly update the detail with respect to point instance attributes. Wed. August 12, 2020
Houdini 18.0.553 Fixed a viewport crash due to a deleted texture reference, which had a variety of different triggers (often involving a second scene view). Wed. August 12, 2020
Houdini 18.0.553 Fixed a viewport bug where renaming a SOP with the display and template flags set would cause its geometry to remain after the flags were moved. Wed. August 12, 2020
Houdini 18.0.553 Fixed bugs where selecting by normal, selecting loops, selecting by flood fill, and expanding patterns to the mouse did not update the group token string appropriately when selecting groups. Wed. August 12, 2020
Houdini 18.0.553 Added the HAPI_GetOutputNodeId method, which can be used to get the output nodes of a SOP network. Wed. August 12, 2020
Houdini 18.0.553 Fixed a bug where quitting Houdini with an open viewer in certain paint states would access already freed memory. Wed. August 12, 2020
Houdini 18.0.552 Fixed a macOS-only bug where Houdini's viewport sometimes hung in an OpenGL call when drawing instanced packed geometry. Tue. August 11, 2020
Houdini 18.0.552 Added namespace for libGLTF, as well as empty prefix for glTF SOP and ROP nodes, which can be overriden for custom glTF nodes. Tue. August 11, 2020
Houdini 18.0.552 Fixed an issue with the external drag/drop handler script erroring out when multiple files were dropped onto the Houdini window. Tue. August 11, 2020
Houdini 18.0.552 The USD plugin for .bgeo files now supports loading from the .bgeosc, .bgeogz, .geosc, and .geogz extensions. Tue. August 11, 2020
Houdini 18.0.552 Fixed a bug in the Hair Clump SOP where clumps were found by all points of each clump curve when using custom clumps from the 4th input, rather than just the root. Tue. August 11, 2020
Houdini 18.0.551 Fixed issue with the plugin being unable to automatically start HARS.exe. Mon. August 10, 2020
Houdini 18.0.551 The executable path that HAPI uses to start the HARS executable can now be specified with the HOUDINI_HARS_LOCATION environment variable. Mon. August 10, 2020
Houdini 18.0.551 The Volume SOP, Cop SOP, and Fuse SOP now have more correct disabling for disconnected inputs. In particular they are no longer confused about being wired to subnet inputs that are not wired externally. This will affect behaviuor as they would use the default values of the parametrs if they felt the input wasn't connected. Mon. August 10, 2020
Houdini 18.0.549 Fix bug where file open errors would fail to be reported when the environment variable HOUDINI_BUFFEREDSAVE was set to 1. Sat. August 8, 2020
Houdini 18.0.548 When importing FBX clips for blendshapes, only import the first frame when the import animation option is disabled. Fri. August 7, 2020
Houdini 18.0.548 Added HOM support for setting some viewport shadowmap and HQ Lighting display options which were missing from HOM. Fri. August 7, 2020
Houdini 18.0.547 Fixed a bug where mantra would create output folders for cryptomatte in IPR or preview renders. Thu. August 6, 2020
Houdini 18.0.546 Fixes a bug in Modify Point Instances LOP when pruning point instances with time samples. Wed. August 5, 2020
Houdini 18.0.546 Fixes a bug in the Retime Instances LOP which would emit an error message when no retiming is to be performed on point instances. Wed. August 5, 2020
Houdini 18.0.546 Unity plugin: Added new HEU_AssetSync for loading HDAs in a separate thread similar to NodeSync and GeoSync. Fixed up a couple of HAPI calls where the HDA's initialized session wasn't being used so when using multiple sessions, the default session was being used instead. Wed. August 5, 2020
Houdini 18.0.546 TOP Deadline Scheduler:
  • Fixed the result HTTP port not being set and so result callbacks failing when using the CommandServer or PythonServer TOP nodes.
  • Fixed syntax errors when setting the Deadline Monitor.
  • Removed Use IP Address for PDGMQ parm.
  • Removed the old MQ server path.
Wed. August 5, 2020