Houdini Main Changelogs

Houdini 17.5.207 The roots of guides created by the Plant Guides tool will now be added to the standard "roots" group. yesterday
Houdini 17.5.207 Fixed a bug where the dropdown lists for groups and attributes on the hairgen SOP and object weren't being populated properly. yesterday
Houdini 17.5.207 Fixed various spelling mistakes in the SOP and Object help files. yesterday
Houdini 17.5.207 Fixed a bug in the FEM solver that would sometimes prevent objects from colliding with the first obstable on a substep trajectory if there are multiple objects on that trajectory. yesterday
Houdini 17.5.207 Fixed ophide command to report all hidden nodes when run with no arguments. yesterday
Houdini 17.5.207 Unity plugin: Fixed input nodes not reconnecting properly on "Rebuild" asset. yesterday
Houdini 17.5.207 Fixed a bug in the ROP Fetch TOP that was causing batches with subframes to cook incorrectly. yesterday
Houdini 17.5.207 Added a loopsize attribute to the Feedback Begin and command chain TOP nodes, and added parms to customize the various loop attribute names on those nodes. yesterday
Houdini 17.5.207 Fix GLSL shader compiler error in the HQ Lighting environment light for some drivers on MacOS. yesterday
Houdini 17.5.207 VDB Vector Merge will now preserve the metadata and attributes of the first vdb used in the merge function. In particular, this will cause visualization options to be preserved. yesterday
Houdini 17.5.207 The PolyFill SOP now transfers string and integer attributes to the new points / vertices / polygons in all of its modes. This change also fixes some potential crashes when the input did not contain polygons. yesterday
Houdini 17.5.204 Added a "copy all" option to the Attribute Copy TOP node. When enabled this causes the node to copy all attributes from the /second input onto each work item on the first input. Fri. March 22, 2019
Houdini 17.5.204 Added an option to the wedge TOP to preserve the wedgenum attribute when doing nested wedging. When the toggle is enabled, the wedgenum attribute is an array and each level of wedging will append the new wedgenum to the end. Fri. March 22, 2019
Houdini 17.5.204 Various improvements to the Wedge TOP:
  • The parm chooser for selecting a Target Parameter now also includes a jump button
  • Color values are now supported using a color chooser parm, rather than needing to use a Float Vector
  • Added a new Bracket wedge mode, which has a center value + offset instead of the start/end values used in the Range mode.
Fri. March 22, 2019
Houdini 17.5.204 Houdini should no longer crash if you do a File New with a DOP sim in Playback Mode or that uses an initial state. Fri. March 22, 2019
Houdini 17.5.204 Fix memory leak when using hou.Parm.getReferencedParm() Fri. March 22, 2019
Houdini 17.5.204 Fixed View Task Output failing on work item when result file is on mounted drive on Windows. Fri. March 22, 2019
Houdini 17.5.204 Add setVisOptions() to GEO_PrimVolume and GEO_PrimVDB to make it easier to copy visualization options. Fri. March 22, 2019
Houdini 17.5.204 Updated Partition by Bounds with more geometry source parms to support the variety of source geometry types. Fri. March 22, 2019
Houdini 17.5.203 Fixed houdini.env parsing to avoid infinite variables expansion. Thu. March 21, 2019
Houdini 17.5.203 Fixed a problem in the finite element solver where a position from the wrong time was used to detect existing intersections of tets. Thu. March 21, 2019
Houdini 17.5.203 Fix some cases where tool tip help on hscript expressions would get badly formatted USAGE lines. Thu. March 21, 2019
Houdini 17.5.203 Modified the heading of the Python menu script error dialog so that the node and parameter that contain the script are reported. Thu. March 21, 2019
Houdini 17.5.203 Fixed a bug where the Fuse 2.0 SOP was incorrectly indicating that everything was modified, even if the input geometry wasn't modified at all, causing slower performance downstream. Thu. March 21, 2019
Houdini 17.5.203 TriBezier SOP should no longer crash when there are not enough points for the selected order. Thu. March 21, 2019