Houdini Main Changelogs
| 22.0.411 | Fixed a crash that happened when you attempt to undo a geometry channel's pending keyframe. |
yesterday | |
| 21.0.807 | Updated the ZibraVDBForHoudini plugin to v1.4.0.0. This changes the file extension from ".zibravdb" to ".cvdb"/".cvdbe" /".cvdbf", depending on the user's license. Old .zibravdb files can still be opened normally. |
yesterday | |
| 22.0.411 | Fixed a bug that viewport subdivision surface not updating in the APEX Animate State. |
yesterday | |
| 22.0.411 | Fixed a bug where the Include World Translation option on the ML Pose Deserialize node would not work correctly when used with a Joint Group that doesn't include the root joint. |
yesterday | |
| 22.0.411 | Removed a scale limit that was set on some of the APEX Rig Builder components. |
yesterday | |
| 22.0.411 | Fixed an issue in Curve Animate with Live Update Mode enabled which was creating extra undos during interactive drags. |
yesterday | |
| 22.0.411 | Fixed an issue where the Render Gallery didn't fully refresh when saving a hip file for the first time. |
yesterday | |
| 22.0.411 | Fixed a bug in the ML Preprocess GSplats TOP, where NAN values could end up on geometry causing the node to error. |
yesterday | |
| 22.0.411 | Fixed a bug on the Apex Configure Controls SOP. The graph input parameter names for promote t and r where swapped. |
yesterday | |
| 21.0.806 | Actors created during PDG baking now inherit the parents mobility settings. |
Wed. August 12, 2026 | |
| 22.0.410 | Actors created during PDG cooking now take on the same mobility as the parent they are attached to. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed landscape inputs sometimes not being re-loaded on a recook. |
Wed. August 12, 2026 | |
| 22.0.410 | Updated the FBX SDK to version 2020.3.10. As of this change, vertex color values will be clamped to their valid range of 0.0 to 1.0 on import. In addition, FBX files with UVIndex arrays of a length that exceeds the number of polygon-vertex indices will now have their UV data discarded on import. |
Wed. August 12, 2026 | |
| 22.0.410 | Updated the FBX SDK to version 2020.3.10. This upgrade addresses high severity security vulnerabilities identified in version 2020.3.9 and earlier. Details available here: https://www.autodesk.com/trust/security-advisories/adsk-sa-2026-0010 |
Wed. August 12, 2026 | |
| 22.0.410 | Select video formats can now be used as audio sources. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed a bug where having multiple character picker panels open could cause edits to the picker layout to be reverted when saving the hip file. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed an issue where "Save in Background" didn't function as expected in the Image ROP. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed a bug with the --activity-timeout holding the license until the user exits the prompt which defeats the purpose of the option. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed a potential error when exiting the LOP Animate state |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed a regression where users could no longer delete Render Gallery entries using the Delete key. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed the animation preference tab throwing errors due to a missing hou.text function. |
Wed. August 12, 2026 | |
| 21.0.806 | Fixed Geometry Color LOP error when overriding existing displayColors primvars that were indexed. |
Wed. August 12, 2026 | |
| 22.0.410 | Fixed Geometry Color LOP error when overriding existing displayColors primvars that were indexed. |
Wed. August 12, 2026 | |
| 22.0.410 | Added support for SOP Flatten to output the distance moved by each point as the result of the flatten operation. |
Wed. August 12, 2026 | |
| 22.0.410 | Moved Display flag onto the SOP Pyro Solver for Pyro GPU Ground Explosion tool. |
Wed. August 12, 2026 |