Houdini Main Changelogs
20.5.487 | Hang after open from hrecipes.storage.PresetStore._defer_library_uninstall_callbackfn
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yesterday | |
20.5.487 | The Cache LOP and USD ROP "Existence tracking to set visibility" feature now behaves properly when the stage time codes per second value is not set to the default 24. |
yesterday | |
19.5.1231 | Fix an issue which could cause selection of lights and cameras in the LOP viewport to stop working. |
Tue. January 21, 2025 | |
20.0.958 | Fix an issue which could cause selection of lights and cameras in the LOP viewport to stop working. |
Tue. January 21, 2025 | |
20.5.486 | Fix an issue which could cause selection of lights and cameras in the LOP viewport to stop working. |
Tue. January 21, 2025 | |
20.5.486 | Adding the ability to refresh the per-renderer tabs on LOP nodes. This can be done on a single node from the "Initialize Parameters" menu, or for the whole hip file from the top level Render menu. |
Tue. January 21, 2025 | |
20.5.486 | Fixed documentation which incorrectly claimed that the explicitly set tooltip in the parameter interface editor took precedence over that extracted from the node help. |
Tue. January 21, 2025 | |
20.5.486 | Added transform handle bindings for the test geometry SOPs that pivot about the origin (all but Template Body and Template Head). |
Tue. January 21, 2025 | |
20.5.485 | Updated the ZibraVDBForHoudini SideFX Labs plugin to v0.2.2.2. Summary of changes outlined here: https://github.com/ZibraAI/ZibraVDBForHoudini/releases/tag/v0.2.2.2 |
Mon. January 20, 2025 | |
20.5.485 | Instead of crashing, the glTF importer will now check for required extensions and report an error if the glTF file being imported requires an extension that is unsupported by the importer. |
Mon. January 20, 2025 | |
20.5.485 | Add APEX Graph SOP, which is currently an alias to APEX Edit Graph. This is intended to be the new name going forward and will replace this with 2.0 iteration in the future. |
Mon. January 20, 2025 | |
20.5.485 | Fixed bug where keying with alt+click in the Animation Editor for the APEX Animation State would be excessively slow. |
Mon. January 20, 2025 | |
20.5.482 | Fixed an issue with auto-crop in husk which could create invalid data windows when the data window was very small. |
Fri. January 17, 2025 | |
20.5.482 | Fixed an issue with the TOP status bar not appearing in the network editor when selecting a work item from outside of TOPs. |
Fri. January 17, 2025 | |
20.5.482 | Fixed a crash when switching back to HoudiniVK from a render delegate and volumes are in the scene. |
Fri. January 17, 2025 | |
20.5.482 | Fix missing autocomplete in the APEX Script SOP for various APEX types, including arrays. |
Fri. January 17, 2025 | |
20.5.481 | Fixed a bug where Cryptomatte manifest would contain IDs from previous frames or from previous render products when rendering multiple products or multiple frames within a single process. |
Thu. January 16, 2025 | |
20.5.481 | Reduced thread contention on machines with very large number of threads, particularly in cases where render time is dominated by texture lookups. |
Thu. January 16, 2025 | |
20.5.481 | Fixed a bug in glTF Hierarchy that could cause textures to be incorrectly assigned in an object's material when there are multiple textures. |
Thu. January 16, 2025 | |
20.5.481 | The SOP Import LOP now authors the `fieldClass` and `fieldDataType` attributes for OpenVDBAsset prims. |
Thu. January 16, 2025 | |
20.5.481 | Fix bug that could occur when rigs have duplicate named controls. |
Thu. January 16, 2025 | |
20.5.480 | Added a new batching option to the Python Script TOP for creating batches with a per-frame dependency on input work items, and a size determined by scanning for input work items with a contiguous frame range. |
Wed. January 15, 2025 | |
20.5.480 | When cooking out of process, the Python Script TOP now has parameters for adding extra PYTHONPATH entries used for importing modules. The extra paths are added to the sys.path list automatically for script tasks created by the node. |
Wed. January 15, 2025 | |
20.5.480 | Fixed issues in several KineFX VEX functions with skeletons containing closed two-point polygons, which could cause unexpected behaviour in various KineFX SOPs. |
Wed. January 15, 2025 | |
20.5.480 | Updated the ZibraVDBForHoudini SideFX Labs plugin to v0.2.2.1. Summary of changes outlined here: https://github.com/ZibraAI/ZibraVDBForHoudini/releases/tag/v0.2.2.1 |
Wed. January 15, 2025 |