Houdini Main Changelogs

22.0.495

Fixed a potential crash in the LOP Import SOP when the LOP network's Resolver Context Asset Path was configured.

yesterday
22.0.495

Fixed issues where lights wouldn't be correctly masked out by light-linking and light-mask parameters

yesterday
22.0.495

Fixed an issue where playbar bookmarks hidden through the bookmark editor were still shown on the playbar.

yesterday
22.0.495

Add a new option to husk (--enable-usd-errors) to turn on error reporting from the USD library. The USD library can report many spurious errors which make it hard to identify other errors. However, sometimes, it's important to be able to track down USD errors.

yesterday
22.0.495

When setting the angle properly for the internal headlight, husk will now store a float rather than a double.

yesterday
22.0.495

Fixed a bug on the Abstract Control, where using ctrl + shift, didnt set the Y value.

yesterday
22.0.495

Added a Metadata signature to the Match UDIM COP.

yesterday
22.0.495

Bounds are now correctly calculated for COP Pyro Source Shape when using Cut Sphere.

yesterday
22.0.494

Fixed an issue in the ramp interface where moving several points at once sometimes caused other points to be moved.

Wed. November 4, 2026
22.0.494

In the color editor, add the ability to change the color space of images in the Image tab.

Wed. November 4, 2026
22.0.494

Fix blurriness in the hue ring of the color editor.

Wed. November 4, 2026
22.0.494

Fix error that occurs when creating an alpha or brush recipe in Paint 3D.

Wed. November 4, 2026
22.0.494

Fixed the behaviour of the "Pick" OCIO space in the color editor. Previously changing the Pick space resulted in the eyedropper sampling a different color from what is seen on screen. Now, the Pick space only serves to restrict the gamut of eyedropped colors.

Wed. November 4, 2026
22.0.494

Improved color editor startup time some more.

Wed. November 4, 2026
22.0.494

Updated APEX HDK samples to include OpenCL example. Renamed apex_external_test.C to apex_external_lib.C and separated out the point transform code example into a new file for greater readability.

Wed. November 4, 2026
22.0.494

Fixed an issue where Camera from Points SOP would produce the wrong result if the input had more than 1024 points.

Wed. November 4, 2026
22.0.493

Fixed a bug in Retime Instances LOP with a more explicit error when number of point instances is animated. This is not currently supported.

Tue. November 3, 2026
22.0.493

Fixed a bug in the apex node graph::GetSubPort, which previously returned a port even if it wasn't a subport of the requested outer port.

Tue. November 3, 2026
22.0.493

Fixed a crash related to the "string::Join" apex node.

Tue. November 3, 2026
22.0.493

Fixed a bug where the wrong color is used for wireframe view of polygon primitives, when geometry color display is disabled

Tue. November 3, 2026
21.0.889

Fixed a bug where the wrong color is used for wireframe view of polygon primitives, when geometry color display is disabled

Tue. November 3, 2026
22.0.493

Fixed a bug where karma would crash when a geometry light has "Improve Volume Sampling" enabled and its primitive's purpose is set to anything other than "Render".

Tue. November 3, 2026
22.0.493

Fixed an issue where a Session Sync session could not start after shutting down a multi-session HARS session.

Tue. November 3, 2026
22.0.493

Fixed PDG cooking not completing when some nodes have no work items.

Tue. November 3, 2026
22.0.493

Fixed a bug in the APEX Animate viewer state where the SelectionSetModel Qt object would be leaked each time the state exited.

Tue. November 3, 2026