Meet Simon Holmedal and Mark Lindner who will tell you more about their collaboration with ESPN to transform the visual experience of the 2023 NBA Finals. Their goal was to establish a flexible, procedurally-based foundation for the show's visual effects, allowing for adaptable design changes. This involved innovative techniques like manipulating texture coordinates and UV corners to achieve striking iridescence and seamless transitions from silver to gold. Panoply leveraged a PDG Network to efficiently manage information, respond to feedback, and maintain adaptability throughout the creative process, gaining the trust and confidence of ESPN.
In this video series by Adam Swaab, you will learn how to bring in an animated scene from the OBJ/SOPs context, into LOPs and render it out with Karma and MaterialX. The point of this series is not to get into a technical breakdown of USD and USD concepts. Instead, it is a distilled set of videos that aim to simplify rendering in Houdini and demystify rendering for artists working solo or in a small pipeline.