CUSTOMER REELS

These Demo Reels feature the amazing work of Houdini customers worldwide. Congratulations to all the artists and studios responsible for these fantastic shots!

GALLERY

Flip Beach
Evan Robinson
Rock shading of Photoscan data
Alexander Weide
Ginseng Up Grape
Shaka Nkosi
Underwater Canyon
Craig Tonks
Dark Fruit
Craig Tonks
Tree Window
Craig Tonks
Iceberg
Andrew Weiler

TUTORIALS

Yarnworks: Wire Solver and Constraint Networks in DOPs

Here is a tutorial on a topic I struggled with a lot when I first tried wrapping my head around ...

Heightfields for Texture Design?

This is less tutorial and more sharing an experiment with you. Can we use Heightfields and Compositing Operators to generate ...

Tree Rigging for Feature Film

This tutorial is about creating and animating trees in Houdini FX in Procedural way . You will learn how to ...

Terrain Generation Overview

This video introduces you to the terrain generation tools in Houdini. Using the Terrain desktop along with the shelf tools, ...

Caching Geometry from Simulation

In this video we will deform an object using dynamics, then we will cache the deformed object at a specific ...

How To Turn A VOP Network Into A Single Wrangle

In this video I show you how you can read the code generated from a VOP node and turn it ...

Animation & Rigging using Motion Capture Data

In this quickstart tutorial, I will present the basic flow for preparing model, rigging, and applying existing animation (motion capture ...

Scaling the Bullets Dynamicly

Today we scale live dynamic objects and make the scaling affect the running sim. You’ll gain some insights into how ...

Speed Up Fluid Simulation Using OpenCL

In this video we have three fluid tank (FLIP Tank) tests and we will compare between the simulation speed using ...

Houdini 16 Masterclass | Muscles Overview

In this overview video, we step through the basic workflow of adding muscles to an animated creature and applying them ...