GAME DEVELOPMENT
Game developers face a growing demand to build huge immersive worlds populated with vast amounts of content. In order for studios to achieve great gameplay while meeting deadlines and containing costs, a procedural approach using Houdini offers a smarter way to create quality games.
REALTIME FX
PROCEDURAL MODELING
Whether you are building procedural content from scratch - or processing hi-res meshes from a sculpted or photogrammetry model - Houdini is a great tool for quickly delivering game-friendly artwork.
SIDEFX LABS TOOLS
The SideFX Labs Toolset (formerly Game Development Toolset) is a collection of shelf tools and assets designed to speed up game workflows in Houdini. Developed by expert Technical Artists at SideFX, these tools range from managing LOD creation and texture baking to generating vertex animation textures for a wide range of FX.
MESH TILER
Take a collection of meshes distributed on a planar surface, and make sure the meshes are configured in a tileable layout.
TEXTURE SHEETS
This node helps with the generation of Flipbooks/Texture Sheets. Including the generation of normals.
SIMPLE BAKER
A Wrapper for the Games Baker at the SOP level. Takes a low mesh and a high mesh as the 2 inputs.
OSM IMPORTER
This node efficiently loads the Open Street Map files with tagged attributes on the buildings and streets.
Unreal
Unity
Houdini Engine for Unity and Unreal licenses are now available for FREE!
Houdini FX
All of HOUDINI CORE +
Pyro FX
Fluids
Rigid Bodies
Particles
Sand & Snow
Hair, Fur & Crowds
Houdini CORE
Procedural Modeling
Animation
Character Rigging
Lighting
Mantra Rendering
Terrain
Compositing
Houdini Indie
All the features of Houdini FX
$269 USD | Annual
Limited Commercial
[<$100K USD]
Render up to 4K x 4K
No Render watermark
Houdini Apprentice
All the features of Houdini FX
Non Commercial Usage
Render up to 1280x720
Renderings are watermarked
LEARN HOUDINI
Learn how to use Houdini’s node-based workflow to create optimized game art using tutorials created by industry professionals and by SideFX.