Learning Houdini

GETTING STARTED

As a creator of 3D animation and VFX for Film, TV, Video Games and VR, you need a combination of technical and creative skills. Houdini is perfect for bringing these worlds together as you explore, create and refine your CG projects from concept to final signoff. While Houdini has a wide variety of tools designed for generating CG content, it is its node-based procedural workflow that sets it apart because it makes it easier for you to create directable CG shots, explore multiple iterations and refine your work, even deep into production. As you learn Houdini, understanding how to leverage this approach will be important to your success.
Start Here
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Houdini Foundations
3 LESSONS | SIDEFX
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Introduction to Houdini
5 LESSONS | ROHAN DALVI
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Games Quickstart
Simon Verstraete |  SIDEFX
Basics
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Cupcake Project | Modeling and Lookdev
Rohan Dalvi |  SIDEFX
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Houdini Practice Hour
4 LESSONS | HELGE MAUS
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Houdini in 5 Minutes
19 LESSONS | ENTAGMA
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Houdini Kitchen for Games
14 LESSONS | SUSIE GREEN
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New in Houdini 18
13 LESSONS | ENTAGMA
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The Core Essentials
Fraser Shiers
Third Party Lessons
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CG Wiki
4 LESSONS | MATT ESTELA
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Howdini101
Tim Van Helsdingen
Transition Guides
Maya to Houdini Transition Guide
Robert Magee | HOUDINI HIVE WORLDWIDE
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CG Wiki | Maya to Houdini
Matt Estela
Houdini Concepts for the Maya Artist
John Moncrief | SIGGRAPH
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Houdini for the Maya Artist
cgcircuit
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Softimage to Houdini Transition Guide
Jordi Bares