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GAMES QUICKSTART
For game artists learning Houdini for the first time, it is important to get a good understanding of how a procedural node-based approach works. In these quickstart tutorials, you will learn how to create geometry using both interactive and procedural techniques. You will learn about the importance of groups and attributes and how to wrap up your node networks into Houdini Digital Assets. These lessons covers important workflows needed to create procedural game art.
NOTE: Some of these lessons use the SideFX Labs tools. Make sure the latest release (non production build) is installed when doing this lesson.
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COMMENTS
jmguevara 1 month, 3 weeks ago |
Thanks so much
ar180 1 month, 3 weeks ago |
How do you get the polycount number to show up?
ar180 1 month, 3 weeks ago |
Nvm... Press D, go to Guides tab and switch on Geometry information
franman 5 days, 18 hours ago |
Thanx, I was wondering the same.
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