EDUCATION PRODUCTS
Education licenses are available for individual students or for computer labs in schools. Learn how to set up different license servers for these situations. These are non-commercial licenses that can only be used for teaching and for learning.
Houdini License Servers
In order for Houdini Education to run, you need to set up a license server. By default a license server is created when you install Houdini but there are different locations where servers can be setup based on your license type. Here are the server locations that you may want to use depending on your need.
SideFX Login
If you leave your licenses on the SideFX servers then you can log in to access them. This lets you access your licenses from multiple computers but only one person and only one computer at a time. This method requires a stable internet connection to work effectively.
Local Server
You can install your licenses onto a local server that is node-locked to your computer. This would allow you to work even if your computer is offline. This is the best server to use if you are working on one computer for all of your work.
Network Server
A studio can set up a license server in a location that is accessible by many artists within a 100KM radius. As each artist grabs a floating license there are fewer licenses available for others.
A studio can also set up a server in a location that is shared by artists anywhere in the world. This makes it possible to use these floating licenses around the clock.
Where you Should Install Education Licenses:
You can use the different server configurations depending on what type of license you have.
- Student licenses should be set up using SideFX Login and or Local servers.
- Schools have Global Access licenses can be set up on networks or on the cloud but can also be set up as SideFX Login or to a Local Server if needed.
STUDENT
SCHOOL
SIDEFX LOGIN
LOCAL SERVER
NETWORK SERVER
Non Graphical | Houdini ENGINE Education
In a Houdini Education pipeline, there are times when you do not need to see the Houdini interface but rather want to let it work under-the-hood. The Houdini Engine EDUCATION license allows you to do this in a couple of ways:
IMPORTANT: The Houdini Engine Education license CAN NOT run the interactive Houdini Education - only the non-graphical version.
DO NOT use the Houdini Engine for Unreal/Unity license because it is a commercial license that will not be able to read the HDANC files. Its presence on your server will cause problems.
Houdini Batch
In situations where you send renderings or simulations to a compute farm, you can use Engine licenses to run Houdini in batch mode. When rendering, Engine can be used to take Houdini scene files and output to USD for Karma licenses to render.
Engine Plug-ins
One feature of Houdini Engine Education is the ability to send Houdini Digital Assets [HDA] to HOST applications using plug-ins for Unreal, Autodesk Maya, Unity and 3dx Max. The artist who is creating the assets can run the Engine plug-ins using the Houdini Interactive license. Other artists who don't want to run Houdini can use Houdini Engine Education licenses to run the plug-ins in the HOST app.