In this online course, the viewer will learn the about similarities and differences between Maya and Houdini. We will take a deeper look at how Maya and Houdini create geometry in a scene and dive deeper into Maya’s DAG graph and Houdini’s procedural networks to understand the important fundamental differences between them.

We will see how Maya’s modules are similar in concept to Houdini’s contexts such as DOP’s and SOP’s etc, and we will compare common professional workflows in both software’s including  Assets, Expressions, Shading, render layers and AOV’s.

Mark Spevick

Pierce College

Mark is the Head of 3D at Escape Studios/Pearson College London. Mark has over 10 years working in film VFX and another 10 years working in higher education and teaching. Mark got his big break at Peerless Camera Co, the production house co-owned by Terry Gilliam, and worked on every Gilliam film from ‘Fear and Loathing in Las Vegas’ to ‘The Imaginarium of Dr Parnassus’, starring the late Heath Ledger. 

He also worked with director Martin Campbell on ‘Zorro’ and ‘Mask of Zorro’ before supervising on the set of ‘Casino Royale’. Mark was lead of the CG team that worked on the parachute scene in ‘Angels and Demons’, on behalf of post-house Double Negative. Mark was heavily involved in the design and development of the undergraduate and postgraduate programmes at Escape Studios working with many industry partners to ensure that the courses he designs deliver the right skills for the right jobs.


  • AggieVizr15 1 year, 10 months ago  | 

    It requires payment, but there is no link or instructions on how to pay.

    • cgcircuit 1 year, 10 months ago  | 

      Thanks so much for this, I totally forgot to include a button that can take you to the actual tutorial on our platform.

  • foseanusa25 5 months, 2 weeks ago  | 

    Quite an interesting course on the similarities and differences between Maya and Houdini. I often write courses and essays on a variety of topics, and MyPaperWriter helps me with that. After all, I read a review of them at and now I'm sure of them because they are highly rated. I love when projects are high quality and written quickly.

  • billyroberts 3 months ago  | 

    If you are a Maya artist looking to transition into using Houdini, you need to learn how to use the different applications. These two 3D software applications have very similar workflows, but they are built on very different platforms.Visit for more info. If you are interested in using Houdini, you need to understand the differences between them. To get started with the software, you'll need to learn about the differences between the two applications' workspaces and tools.

  • jonasnielsen080 1 month, 3 weeks ago  | 

    you can preferably select the Auto Mode. Meanwhile, choosing to operate in Document Mode, you ensure the improved readability of your documents as a result of scanning the document. Similarly, in Photo Mode, you can get the best quality of your photos scanned.

  • lilliefishel 4 days ago  | 

    To be really very very honest to you I actually thought that you would just be arrogant as well as like those highbrows as you are so very knowledgeable but in reality, you are so very humble and the real manner in which you just keep sharing your very knowledge to all, it actually deserves my commendation. I want to write review on website about and inctude it on list.

Please log in to leave a comment.