Game Development

UNREAL

Open the door to powerful procedural workflows with Houdini and Unreal. Houdini’s node-based workflow makes it easy to publish networks of nodes as shareable Houdini Digital Assets that can be loaded into the Unreal editor with procedural controls available to artists. Houdini can also create Realtime FX that can be imported into Unreal directly or using Unreal's Niagara technology.
Start Here
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Unreal Starter Kit
Simon Verstraete |  SIDEFX
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Houdini Engine for Unreal | Instancing & Variation
Simon Verstraete |  SIDEFX
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Houdini Engine for UE4 | Session Sync
Simon Verstraete |  SIDEFX
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Games Quickstart
Simon Verstraete |  SIDEFX
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Houdini Digital Assets
Simon Verstraete |  SIDEFX
Getting Started with Houdini Engine for UE4
Robert Magee | GAMEDEV HIVE
Project-based Learning
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Post Apocalyptic Ruins for UE4
Simon Verstraete |  SIDEFX
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WFC Dungeon Generator
Simon Verstraete |  SIDEFX
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Procedural Desert
Simon Verstraete |  SIDEFX
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City Building with OSM Data
Simon Verstraete |  SIDEFX
Building Game Friendly Assets
Simon Verstraete | GAMEDEV HIVE
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BSP to Building | UE4
Simon Verstraete |  SIDEFX
Realtime FX
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Vertex Animation Textures in Unreal
Simon Verstraete |  SIDEFX
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Destruction FX for Realtime
caittrout |  SIDEFX
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Realtime FX with Niagara | UE4
Simon Verstraete |  SIDEFX
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KineFX for Games
Luiz Kruel |  SIDEFX