PROJECT TITAN IVY TOOL
Learn how to build an Ivy tool from scratch that uses an input shape to grow ivy. The tool will generate branches and then place leaves on these branches. The tool incorporates simulation to handle falling branches of ivy. Learn how to package up the tool as a digital asset in Houdini then use it in Unreal Engine using the artist-friendly interface.
Project Titan is an in-house tech demo designed to production test Houdini's procedural workflows while creating a 3D environment that leverages the latest technologies in Unreal. Click Here to learn more.