Game Development

UNITY

In Houdini, networks of nodes can be easily wrapped up into Houdini Digital Assets then shared with other artists. With the Houdini Engine, these assets can be loaded into the Unity game editor with procedural controls available to artists. This allows for deep integration of Houdini Digital Assets into a Unity game development pipeline. The game content is baked out when the game is published.
Start Here
obj-image Beginner
Unity Starter Kit
Simon Verstraete |  SIDEFX
obj-image Beginner
Houdini Engine for Unity | Instancing & Variation
Simon Verstraete |  SIDEFX
obj-image Quickstart
Houdini Engine for Unity | Session Sync
Simon Verstraete |  SIDEFX
obj-image Beginner
Games Quickstart
Simon Verstraete |  SIDEFX
obj-image Beginner
Houdini Digital Assets
Simon Verstraete |  SIDEFX
Project-based Learning
obj-image Intermediate
Sci Fi Level Design
7 LESSONS | SIMON VERSTRAETE
obj-image Beginner
Guard Tower | Unity
29 LESSONS | KENNY LAMMERS
Rapid Level Creation for Unity Mobile
Paul Ambrosiussen | GDC
Photoshop Level Design in Unity using Houdini Engine
Luiz Kruel | GDC
Realtime FX
obj-image Beginner
Vertex Animation Textures in Unity
Simon Verstraete |  SIDEFX
obj-image Intermediate
Magic Projectile FX for Unity
Simon Verstraete |  SIDEFX