Houdini Main Changelogs

22.0.440

Fixed an issue in the APEX Hydra scene index plugin which could produce incorrect motion blur for animated prim transforms.

Fri. September 11, 2026
22.0.440

Fixed a bug where view pivot would be set at a far off distance, on MacOS

Fri. September 11, 2026
22.0.440

Fix a bug with APEX Scene Add Animation SOP that would overwrite the original animation channels when adding an animation layer.

Fri. September 11, 2026
22.0.440

Fixed potential thread-safety issue with the ONNX Cache, which could have led to attempted uses of an ONNX model that was already evicted from the cache.

Fri. September 11, 2026
21.0.836

Fixed a bug in karma CPU where enabling Ambient Occlusion AOV would cause utility AOVs (such as P, N) to output incorrect results.

Fri. September 11, 2026
22.0.440

Fixed a bug in karma CPU where enabling Ambient Occlusion AOV would cause utility AOVs (such as P, N) to output incorrect results.

Fri. September 11, 2026
22.0.440

Fix a bug in the autorig builders skeleton checker. That raised an error when only joints of the left side where given on an input skeleton.

Fri. September 11, 2026
22.0.439

Fixed a crash when opening the viewport info window on MacOS

Thu. September 10, 2026
22.0.439

Improved time dependency tracking for the PointInstancer LOP, so it no longer report time dependency in multisampling mode when the internal SOP network is time dependent.

Thu. September 10, 2026
22.0.439

Fixed a bug in the PointInstancer LOP causing scales and orientations not to be set correctly when usdxform is present.

Thu. September 10, 2026
22.0.439

Fixed a PointInstancer LOP bug that could potentially cause circular references when referencing prototypes from the 1st input. Also updated the PointInstancer LOP to only modify the prototypes relationship of existing PointInstancers (when specified) if that PointInstancer is receiving edits, and not just being read from.

Thu. September 10, 2026
22.0.439

Fixed a bug in the PointInstancer LOP that was causing the string attribute matching for prototypes to not always work as expected. Also fixed an issue where invalid prototype string/int values were not skipped, but rather set to 0.

Thu. September 10, 2026
22.0.439

Fixed a regression with Motion Mixer "Match Joint" command that fails to select joints

Thu. September 10, 2026
22.0.439

Fixed a bug on the APEX Scene Add Camera SOP where the focus parameter was locked.

Thu. September 10, 2026
22.0.439

Promoted Max Visualization Resultion parameter to SOP Pyro Solver.

Thu. September 10, 2026
22.0.438

Prevents a crash in Houdini when MMB info window is invoked after Quad Remesh fails on input with degenerate topology.

Wed. September 9, 2026
21.0.834
  • Added support for COPs networks
  • Added support for Principled shaders
Wed. September 9, 2026
22.0.438
  • Added support for COPs networks
  • Added support for Principled shaders
Wed. September 9, 2026
22.0.438

Fixed a regression in viewport representation of camera aperture offset in LOPs

Wed. September 9, 2026
21.0.834

Fixed a bug where the camera pivot could be set on invalid geometry, like the floor grid, when tumbling in LOPs context

Wed. September 9, 2026
22.0.438

Fixed a bug where the pivot point could be set incorrectly for some render delegates in the LOPs viewport

Wed. September 9, 2026
22.0.438

Fixed a crash when undoing geometry channel changes.

Wed. September 9, 2026
21.0.834

Added Copy Point Groups and Copy Primitive Groups parameters, extending the existing Copy Edge Groups behavior — extruded points and the new front polygons can now also be added to any point/primitive groups their source points/polygons belonged to.

Wed. September 9, 2026
21.0.834

Added Copy Point Groups and Copy Primitive Groups parameters, extending the existing Copy Edge Groups behavior — extruded points and the new front polygons can now also be added to any point/primitive groups their source points/polygons belonged to.

Wed. September 9, 2026
22.0.438

Fixed COP Pyro Shape Sourcing/Collision transforms when using multiple implict surface inputs.

Wed. September 9, 2026