Houdini Main Changelogs
| 22.0.416 | Fixed an issue with the pivot rotate not being handled correctly in the APEX Animate state with either the handle or click and drag. |
yesterday | |
| 22.0.416 | Adds Texture option to Projection Type in Karma Physical Lens shader. This option allows ray start and end to be read from two texture map. Note that this is an XPU option only. |
yesterday | |
| 22.0.416 | Fixed a bug with the Knit COP producing incorrect results when the size_ref input had a non-wrapping border. |
yesterday | |
| 22.0.416 | Fixes a display issue when entering the picker state from the Lens Distort COP center parameter. |
yesterday | |
| 22.0.416 | Fix an issue with the handle in the APEX Animate state not picking up the pivot values for transform controls. |
yesterday | |
| 22.0.415 | Added support for viewport selection when selecting joints in the Motion Mixer. |
Mon. August 17, 2026 | |
| 22.0.415 | Fixed a bug with the Knit COP not using the Scale parameter when Knit Shape Type was set to Knit. |
Mon. August 17, 2026 | |
| 22.0.415 | Fixed a bug with the Knit COP not working correctly with a scaled size_ref input. |
Mon. August 17, 2026 | |
| 22.0.415 | Added a "Disable GSplats Self-Shadowing" toggle in the Display Option to disable gsplats shadowing themselves or each other. |
Mon. August 17, 2026 | |
| 22.0.415 | Fix Paint 3D erroring out when painting on a half-precision (float16) COP layer. |
Mon. August 17, 2026 | |
| 22.0.415 | Adds a button to the Null COP to set field names from inputs. |
Mon. August 17, 2026 | |
| 22.0.415 | Fixed Alpha attribute rendering artifact on viewport subdivision. |
Mon. August 17, 2026 | |
| 22.0.415 | Fixes a bug with Cable Split COP where the offset in Split by Range was being added instead of subtracted. The previous behaviour can be achieved by negating the Offset parameter. |
Mon. August 17, 2026 | |
| 22.0.415 | Fixes a bug with Cable Split COP where the offset in Split by Range was being added instead of subtracted. The previous behaviour can be achieved by negating the Offset parameter. |
Mon. August 17, 2026 | |
| 22.0.415 | Fixed a bug in the ML Train GSplats from Karma recipe, which caused the rendering to fail due to .usdnc files. |
Mon. August 17, 2026 | |
| 22.0.415 | Fix viewport subdivision crease/corner weights not displaying in the LOPs viewport. |
Mon. August 17, 2026 | |
| 22.0.415 | Fix viewport subdivision crease/corner weights not updating interactively. |
Mon. August 17, 2026 | |
| 22.0.415 | Fix crash when loading APEX scenes that contain (inadvertently) empty characters. |
Mon. August 17, 2026 | |
| 21.0.809 | Updated the FBX SDK to version 2020.3.10. As of this change, vertex color values will be clamped to their valid range from 0.0 to 1.0 on import. In addition, FBX files with UVIndex arrays of a length that exceeds the number of polygon-vertex indices will now have their UV data discarded on import. |
Sat. August 15, 2026 | |
| 21.0.809 | Updated the FBX SDK to version 2020.3.10. This upgrade addresses high severity security vulnerabilities identified in version 2020.3.9 and earlier. Details available here: https://www.autodesk.com/trust/security-advisories/adsk-sa-2026-0010 |
Sat. August 15, 2026 | |
| 22.0.412 |
|
Fri. August 14, 2026 | |
| 22.0.412 | Fixed an issue where the Ramp Generator tool was still usable on disabled ramp parms. |
Fri. August 14, 2026 | |
| 22.0.412 | Fixed a bug where using the Color Editor window to edit a color parm did not propagate that change across multiple selected nodes. |
Fri. August 14, 2026 | |
| 22.0.412 | Some UI cleanup. Restore alternating colours for multicolumn trees/tables. Fix colour flashing when opening/closing tree branches. Fix crash caused by lightmixer/linker trees. |
Fri. August 14, 2026 | |
| 22.0.412 | Fixes an issue with the COP Picker State where it would throw an exception when invoked from a HeightField Clip COP node. |
Fri. August 14, 2026 |