Houdini Main Changelogs

Houdini 18.5.612 Fix issue in the ROP FBX Character Output SOP where it did not handle blendshapes that were not Packed Geometry primitives. yesterday
Houdini 18.5.612 Remesh 2.0 output may be altered on (1) inputs with primitive group not equal to all polygons, (2) those that have boundary edges, or (3) those with explicitly specified hardened edges. yesterday
Houdini 18.5.612 Fixed a bug in Remesh 2.0 which caused degenerate triangles around boundaries and hardended edges. yesterday
Houdini 18.5.612 The USD Import TOP now has an option to copy input files to work item outputs, if the USD data is specified using an upstream file or custom path. yesterday
Houdini 18.5.612 Fixed a bug in Remesh where nongroup polygons were always triangulated. yesterday
Houdini 18.5.612 Fixed an issue where SOP meshes with a namespace operator (::) wouldn't bake properly due to an illegal filename. yesterday
Houdini 18.5.612 Fixed an issue with hkey/sesictrl not returning licenses when using a custom port for sesinetd. yesterday
Houdini 18.5.611 Fixed an issue with batches that cook when their first frame is ready incorrectly being treated as cached when upstream dependencies are still cooking. Wed. June 16, 2021
Houdini 18.5.611 HAPI_SetServerEnvString and HAPI_SetServerEnvInt, in addition to setting the environment variable, will now update the variable in hscript (if it exists) and Python's os.environ. Wed. June 16, 2021
Houdini 18.5.611 Fixed a bug where the files in hicon: were not visible in the file chooser. Wed. June 16, 2021
Houdini 18.5.611 Fixed an issue where hserver was validating a license immediately after obtaining the license. Wed. June 16, 2021
Houdini 18.5.611 .obj loading/saving is now done using an internal GEO_IOTranslator rather than gwavefront. gwavefront still exists, but is not used for implicit .obj loading/conversion. To make use of the non-default options of gwavefront; add back the .obj definition in GEOio.json. Wed. June 16, 2021
Houdini 18.5.611 The ROP USD Output TOP now has the relative path output processor enabled by default, to match the regular USD ROP. Wed. June 16, 2021
Houdini 18.5.610 Fix issue where FBX scene imports may fail if the File SOP's Missing Frame parameter had its initial creation value modified from the default Report Error value. For example, by having a custom `file.cmd` configuration file that changed this. Tue. June 15, 2021
Houdini 18.5.610 Fixed an issue multiparm didn't close properly when there's an invisible folder inside. Tue. June 15, 2021
Houdini 18.5.610 Fixed an error when loading a serialized PDG graph, which was caused by the work item execution type not serializing correctly. Tue. June 15, 2021
Houdini 18.5.609 Fixes a bug in the constraint LOP nodes where constrained prims would be scaled to 0 at the origin if the targets parent was not XFormable. Tue. June 15, 2021
Houdini 18.5.610 Added attribute unity_use_instance_flags, which is a point attribute that assigns the instance flags of objects created from unity_instance to use their original prefab's flags. Takes precedence over unity_static. Tue. June 15, 2021
Houdini 18.5.609 Fixes a bug in the Parent Constraint LOP where coinstrained prims would be scaled to 0 at the origin if the targets parent is not a XFormable prim. Tue. June 15, 2021
Houdini 18.5.609 Fix Color Parameter not opening Color Picker Mon. June 14, 2021
Houdini 18.5.609 Fixed performance issues with displacement on Apple Silicon due to some GL restrictions specific to the platform. This includes material texture displacement and terrai n. Mon. June 14, 2021
Houdini 18.5.609 Fix crash in ROP FBX Character Output when there are empty joint names. Also improve the joint name generation behaviour so that we increment the numeric name suffix as needed to avoid generating names that already exist. Mon. June 14, 2021
Houdini 18.5.609 Fix crash in ROP FBX Character Output when there are empty joint names. Also improve the joint name generation behaviour so that we increment the numeric name suffix as needed to avoid generating names that already exist. Mon. June 14, 2021
Houdini 18.5.609 Out-of-bounds UDIM diffuse textures no longer shade black. Mon. June 14, 2021
Houdini 18.5.609 Fix crash in adaptive pressure solve of Flip where there are no sources on first frame. Mon. June 14, 2021