Hi
Am trying to build the houdini engine plugin for maya on a Linux platform and i have given all path correctly now i get this error, can anyone tell me if am doing some thing wrong or i have missed some information here
make
echo “+ houdiniEngine 1.5 /srv/scratch/hengineplug/engine/maya/maya2014.6” > /srv/scratch/hengineplug/engine/maya/maya2014.6/houdiniEngine-maya2014.6
g++ -c -MMD -MP -MT .obj/maya2014.6/AssetNode.o -D_BOOL -DREQUIRE_IOSTREAM -I/apps/shared/maya/2014.6//include -I/apps/shared/houdini/13.0.401/custom/houdini/include -I/apps/shared/houdini/13.0.401/toolkit/include -Wall -m64 -pthread -pipe -fPIC -g -o .obj/maya2014.6/AssetNode.o AssetNode.C
AssetNode.C: In member function ‘virtual int AssetNode::internalArrayCount(const MPlug&, const MDGContext&) const’:
AssetNode.C:1525: error: ‘struct HAPI_AssetInfo’ has no member named ‘geoInputCount’
make: *** Error 1