Hi everyone, I have issue with a multiparm block from an object_merge sop.
I am trying to use a set of multiple curves to add door holes in some wall geometry.
the multiparm block from the object_merge sop appears ok in the hda top level UI, no problem about that.
Things become a little stranger once in unity: I can still see the multiparm thingy, I can add as many items as I want. but the part where I would drag and drop a unity gameobject is grayed out. I can't drop anything in.
Instead, there are some new parameters ( in the “Houdini Asset OTL” component)
Why can't I access parms directly in the “Houdini Parm” component ?
I have the feeling I am not being very clear …
I attached a picture to illustrate what I am saying