I'm trying to script the loading of houdini assets into maya using houdiniAsset command
I couldn't find any examples on how to do so other then the following
Synopsis: houdiniAsset
Flags:
-cm -cookMessages Name
-la -loadAsset String String
-ls -listAssets String
-rl -reloadAsset String
-rs -resetSimulation Name
-sa -syncAttributes
-shi -syncHidden
-so -syncOutputs
-stm -syncTemplatedGeos
-syn -sync Name
i'm trying to do something along the lines of …
houdiniAsset -la “T
tools/houdini15.5/otls/test.hda”;
Though it looks like i need 2 strings for the loadAsset flag.
(that's assuming i'm even using it correctly)
Any example mel scripts on how to use the houdiniAsset mel? Or help in general?
Thanks