Hello, I just downloaded and installed latest houdini /engine plugin. I created a simple asset using a plane which is UVed and that's basically it. The only control parameter right now is size, which I have default to 1.
When I bring this asset to UE4 the generated mesh size was unexpected, I was expecting either 1, 10, or multiple of, but my default plane baked at 50x50 cm, thought this was kinda odd.
Bug or something I'm missing?