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qbick
Hi everyone. I am just trying to export several vertex vec3 attributes and render them in 3ds Max. So far I can only render 1 attribute, Cd, but I fail with others.

Can someone explain the workflow to me?
How can I render my custom attributes?
Thanks in advance
qbick
any help?
littlegreenlantern
This has more to do with the VRay proxy object or the alembic reader you're using than how you're exporting it.

Houdini supports writing out the arbitrary attributes, but I'm not sure the readers in max support remapping custom channels that way.

If there is a way, I haven't been able to find it.
qbick
thank you very much for respond
tamte
not sure if it helps, as I can't try in MAX, but try to make sure all your color attributes have the qualifier set as color as well, some importers require that to recognize color attributes
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