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Root » Houdini Indie and Apprentice » LWO exporter broken?
probiner
Made a sphere, entered the obj, right-click on node and Save > Geometry.


In LightWave can't load it. The sphere showing is an OBJ.


The written file is 0 bytes


PLY also not working properly. Not 0bytes (file bigger than OBJ), but couldn't open it in any application.

Cheers
dulo
For me it didnt work since version 10 ?!
I thought maybe this could be a win32 issue, but I didnt come around to check the linux builds ..
The other way round it behaves the same ( not working )
awong
Writing LightWave files was never supported actually.

I did a quick test with the PLY file. Blender loads Houdini's PLY fine, but MeshLab does not. This might be an issue in the LightWave importer. At the top of the PLY file, there's a line like:
property list uint int vertex_indices
Try changing it to:
property list int int vertex_indices
And see if this loads into LightWave.
probiner
thanks for the response guys.

awong
Writing LightWave files was never supported actually.

I did a quick test with the PLY file. Blender loads Houdini's PLY fine, but MeshLab does not. This might be an issue in the LightWave importer. At the top of the PLY file, there's a line like:
property list uint int vertex_indices
Try changing it to:
property list int int vertex_indices
And see if this loads into LightWave.

@awong
I wonder then why .lwo is even in the list if it was never supported.


As for .ply:

I tried the change you mentioned and still didn't load.
Same problem for either state in MeshMixer: http://i.imgur.com/tMk8bOz.png [i.imgur.com]
Blender imported them fine, thought!

Cheers
pelos
lw?
export for modo ! is what we need.
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