Dear forum,
I wanted to take a look at the Houdini engine for UE 4.8.3. So I made a simple tool. In consists of a line with two points and a bridge is build along the line.
The start and end of the line can be translated to change the length and position of the bridge. I also exported the handles for both sides to the digital asset for better control.
After I imported the tool in UE the tool worked fine. Except for the handles.
I can still translate the two points in the parameters, though. But in my opinion it's a bit fiddly to position the bridge in that way.
Is there a way to get handles, or similar control, in UE?
Thanks in advance!
-Bram