Been at this for a bit now and am a bit stuck ops:
I've got 4 points conformed to a surface with ray. The object is parented to a Null and that is being animated with a curve and the path object parameter at object level. I have a wheel aligned to it using the Copy SOP.
I have a working wheel rotation setup based off distance, but it doesn't want to work when it's copied onto the point. It is rotating, but in a strange way and I can't figure out why as it's working if I animate it inside it's geometry node with a transform.
Any help is much appreciated, thanks all!