Hello,
first of all, something I believe it is a good news. I'm close to finish a ‘port’ of Softimage ICE hair styling system called Kristinka Hair, to Houdini. For now it is a bit ‘compact’, but I think it includes the all main features, including connection to H wire solver, animated deformations as well. That is, for now, ‘fur’ part is not there - as I believe this one already wasn't very popular. Some more info is available here [vimeo.com], here [vimeo.com], and here [si-community.com].
Now, questions:
1: Planned distribution doesn't seem to fit into Orbolt rules - it has around twenty nodes, no one is master, I'm using SI style units of 1 unit = 10 cm (allow me to use geometry guides from SI, compare setups, so on), I'm planning to put about five to ten hips as samples, docs most likely will be a PDF…
So, is there another way than Orbolt, to make it available for ‘regular’ Houdini users, not only Indies. I'm using Houdini Indie for all this, that's it.
2: Move tool in H 15. Thing in attached pic is styling node called ‘in between curves’ in action, performing let's call it UV space interpolation, allowing to use only about dozen curves to describe this hairdo. Curves are placed in separate H object, so I'm able to edit them without harm. BUT, it seems than H move tool somehow automatically switches from ‘select and move at once’, to ‘select, then move in new action’. I'd believe behavior is dependent on presence of another objects - if I hide other objects, it is desired ‘at once’, if I have everything displayed, it switches back to undesired, two actions style. So, is there a way to force the move tool to be in ‘at once’ mode, all the time.