respect to all of you Houdini people.
this is what I am thinking about: I am, let's say, something like advanced Maya user , and I was always very attracted with Houdini philosophy… unfortunately my life'n'job rhythm didn't allow me to learn Houdini the way I ‘d like it. Until now I have an opportunity to choose one more software for my studio pipeline, and guess, Houdini was my first choice. The thing is that I want to do mostly character animation, cartoony one, and the decision is something between Houdini and xsi… I know what xsi can do, and I even done few little projects in it, and I know that Houdini will be hard nut to crack , thing I want to discuss here with you is: is Houdini a good program for character animator to learn? or xsi is more productive peace of software for me. I know that art of animation isn’t software related, but still there are differences in approach, implementation of tools… etc.. and some kind of decision has to be made
off topic: is there some cool way of making squash'n'strech rigs in Houdini??
thanks in advance
djordje