Hi, I am supposed do a little test of my 3D modeling abilities for some class I am taking.
The instructions say to render the scene in Maya (meh). I've never bothered to learn Maya before; so i figured it would be a good time to try houdini engine for maya.
I was trying to figure out the texture workflow for HDA's, so i downloaded the HauntedDoors asset from the SideFX website. It has textures stored in in the .hda file.
(which i could still use some direction on that workflow)
Unfortunately when i loaded the hda in Maya, i see no textures. ::sadface::
I know NOTHING about using Maya, so i randomly tried clicking “hardware textures.” that shows something, but the textures look horribly wrong. it kind of looks like it is just loading one texture for the whole object (it looks like the door texture is being applied to the wall) , and it looks all washed out.
HELLP!!
