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antoniocappiello_fx
Hi guys,
Could you please tell me the right workflow to paint and export the vertex color map of a mesh from houdini to Unreal? I'd like to pan a texture on a mesh but make the alpha of the borders equal to 0.

Thank you in advance
chrisgreb
The mesh Cd attribute will be imported as vertex color into Unreal, so you can use that in your material.
antoniocappiello_fx
Thank you Chrisgreb
antoniocappiello_fx
Hi Chrisgreb,
is there a way to let Unreal read the vertex color of alembic files?
chrisgreb
I'm not sure if the UE4 alembic importer supports vertex colors. It's pretty new, maybe it's on their TODO list.
antoniocappiello_fx
Okay, thank you so much =]
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