Search - User list
Full Version: Radio Button Folder Type & UE4
Root » Houdini Engine for Unreal » Radio Button Folder Type & UE4
ZN-Games
Hi there,

i'm trying to figure out, how & if the radio buttons Folder Type work with Houdini Engine & UE4.
The goal is, to switch between different shapes inside UE.

My Setup is similar to this tutorial:
http://takavfx-note.tumblr.com/post/128059754537/radio-button-tab-menu-in-houdini [takavfx-note.tumblr.com]

The radio buttons work as expected inside Houdini, but when i load the asset into UE the switching logic doesnt work any more. Is this a bug, or am i missing something?

Best regards
chrisgreb
Sorry but radio button folders support has not been added to the UE4 plugin yet. The ‘tabs’ type folders are supported. It's not ideal, but I have seen people use a tab folder list with an ‘on/off’ toggle parameter inside to enable or disable a mode.
ZN-Games
Hi Chris,

Thanks for the feedback on this….

I'll give it a try!
probiner
chrisgreb
Sorry but radio button folders support has not been added to the UE4 plugin yet. The 'tabs' type folders are supported. It's not ideal, but I have seen people use a tab folder list with an 'on/off' toggle parameter inside to enable or disable a mode.


Is this still the case? Just tried it today and seems to not be working.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB