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athomas
Hi all,

I have animated an L-System and are now trying to use it as a basis for my VEX system any ideas?

I don't want to render out the L-System I am trying to keep everything in 3d, I just need to find a way to hook the L-System into my VEX network keeping in mind that it changes over every frame and has to be user adjustable.

Many thanks in advance.

Andre
edward
What is the basis of your VEX system? Are you dealing with VEX SOPs?
athomas
No I am dealing mainly with VEX shaders and are trying to use my L-system as basis for a displacement shader, rather than writing a new one.
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