Hi all!
I have trouble to work with houdini engine and vertex color.
I need to both read and write vertex color from geometries with an otl.
Writting vertex color from houdini to unity works perfectly by reading cd point attribute.
But I did not not managed to make houdini read vertex color from unity's game object. I tried to read it from point attribute and vertex attribute, with the same result.
Is there something special to do to read make houdini read vertex color from a game object? Is it even possible to do that?
Thanks