Let's say I created a material in Houdini and wanted to import the material into Unity.
I have tried creating .otl file for the material when exporting it out. However, it is unable to load in Unity because it is an invalid asset.
I am aware of this page : http://www.sidefx.com/docs/houdini/shade/exports [sidefx.com] . Unfortunately, it is complicated for me to understand what needs to be done.