Sept. 6, 2017 17:02:43
this is a little walk trough of a setup I´ve build for a visualization project both in XSI and in Houdini using a similar approach and more or less similar tools. Nothing fancy though, but maybe useful. The setup is based on a bend-deformed grid and instantiated geometry on particles.
Sept. 7, 2017 08:42:00
Will check it out, CHeers!
Sept. 20, 2017 04:28:34
Cool video owei, the bit about using a circle or add point on a wrangle was useful to me thanks!
Dec. 16, 2018 21:30:09
So, it is in fact a lot easier in Softimage?
April 16, 2019 18:30:20
Sorry to arrive so late to the party… using a wrangle to create the point and transfer the normal, just 5 nodes in total… I hope this helps understand a different approach.
BTW, your circle + add method is nice but this is faster and easier I think.