vfx_yFan
Oct. 30, 2017 07:29:49
Hello, you guys!!
It is about Fluid, although can achieve the flow effect, but cannot give other material effect,.Unable to express the texture of water, and other material effects.!!!I don't know if there is a solution.Thank you for your answer.
ztyqaz111
Dec. 11, 2017 01:53:04
HI ~
I have a suggestion:
Can developers try Shader for Producing Official Cases using ShaderForge or AmplifyShaderEditor? Shader edits extensibility for technical art or anyone else's visualization.
Just suggestions, thanks!
ztyqaz111
Feb. 5, 2018 01:12:46
Hello everyone~
According to the official Unreal4 code, I used the AmplifyShaderEditor to reimplement the FluidVertexAnimation Shader(for Unity3D) and add some normals and additional deformation controls based on the local coordinate system.
I know many artists do not write the code, but I hope to be able to maintain the basis of the official Shader, so I did it.
Thanks to the tools provided by the hardworking staff of SideFX and looking forward to 2018 Houdini more amazing features updated.
Cheers~