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duebergang
https://godotengine.org/ [godotengine.org]

Is this possible?

Is there anyone interested in making this happen?

Regards,
geromnithegame
I am!
mandrake0
Godot has a open file format with some python code it's possible to make a exporter so you can build the game in houdini.

Edit:
had this Sunday some time and i made a first test (very basic) and it works.

it's at the moment too limited for usage but i hope i can do some more work to make a first release.

My current Targets are:
  • Instancing with a File (Big Task)
  • Setup Structure (Medium Task)
  • Code Linking (Small Task)
  • Shader Linking (Medium Task)
  • Material Baking (Big Task)
mandrake0
Made some more work on this and i think this combo could work much better when all the mesh part is done in houdini and on the end it's just a full instanced scene file that needs to be load.

Made a video about the work:

NOTE: No sound

MagnusL3D
Thats pretty cool, keep it up !
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