Search - User list
Full Version: Houdini Redshift problem
Root » 3rd Party » Houdini Redshift problem
JasonLeandro
Hey guys, I don't know where to post it, so I'll publish it here

I have this weird problem with redshift materials, I haven't found anything on internet.

This happends in a clean scene, only adding a standard RSMaterial, the .env file is setup like this to point to RS install folder.

PATH = “C:\Redshift\bin;$PATH”
HOUDINI_PATH = “C:\Redshift\Plugins\Houdini\16.5.378;&”

If anyone could help me, I would appreciate it!
Thanks
Jason Leandro
TwinSnakes007
You can post questions about Redshift on the Redshift3D forums [www.redshift3d.com]

The latest Redshift HDK version is .405, so you probably need to update your Houdini.env file to use that plugin version.

HOUDINI_PATH = “C:\Redshift\Plugins\Houdini\16.5.405;&”

Also, /shop context is deprecated and should not be used for new content - the /mat context is the preferred method going forward.
JasonLeandro
Hey Daryl, thanks for the reply!

What I did to resolve this problem was move the RS folder to “C:\ProgramData” and point all the paths to that folder.

I don't know why this was needed, but is the only way I could make it work.
TwinSnakes007
Oh, if you want to do a custom installation of the Redshift plugin, you have to set some environment variables.

If you use the Installer, it sets everything up for you.

Glad you got it sorted out.

BTW, what version of Redshift are you using?
JasonLeandro
Yeah here at work the Sup wants to create a custom installation, same as he did with Maya, we're setting up a pipeline based in proxys, that's because the render farm is all set up for maya

I was hoping proxies could read volume data, but sadly… no

I'm using the latest version RS 2.5.66 with H 16.5.378
TwinSnakes007
Proxies can definitely store Volume data. Anything Redshift can render, can be stored in a Proxy.

Here are the custom installation Docs for Maya [docs.redshift3d.com].
JasonLeandro
Thanks for the link to the custom installation!

About the proxies voolume data, here is what I have right now, but is not working in maya, maybe I did something wrong, any idea?
TwinSnakes007
What is the convert node doing?
JasonLeandro
Converting it to VDB, that's how we manage to solve volume data untill now, I want to change that part of the pipeline and start using only proxies.
TwinSnakes007
Redshift can render both Native Houdini Volumes and VDB volumes. VDB is more memory efficient, but they both work.
JasonLeandro
Yeah I have seen the same with the VDB memory wise, but when I try to make that simple explosion a proxy doesn't work in Maya
JasonLeandro
Solve it! I wasn't importing all the data needed to the proxy output.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB