hello out there.

Ok here goes. I am trying to build a network that creates a bouncing ball with springs and a lattice. I have done so with success.

here is my process.

In SOPs:

Create SPHERE… sphere out put to BOX box creates the deforable “boundig box” which is then fed in to the second imput of the lattice. The sphere is fed in to the first output of the lattice. Then another oup of the BOX is fed into the spring as well as a GRID (the collision object) in to the secong input of the SPRING. The out put of the spring goes to the third in put of the lattice.

Ok I get this. it works.. now why can I not use the original shapes as the deforable surface? more specificly how would I get a cube that has been rotated 45 deg to collide with a plane on an edge not a flat surface. I would like to see the dynamics tumble the geometry because of the edge. Is that unclear enough?

Thank!

aurafx