Ambrosiussen
planetx
Hi,
Still the same problem for me, even worse now on 17.5 with GameDev 1.131 - I can't get it to work again. Unless I disable GameDev entries, Arnold won't work.
Does anyone have a working .env for hou 17.5 with arnold & GDT installed?
Thanks,
jasper
As far as I know you need to FIRST load Arnold, and then everything else. So if that's not yet the case, try doing that. (I'm not quite sure why, but that fixed it for other users in the past)
Paul
Hi,
In this way, I can start the Houdini, Arnold, and gamedevtool correctly.
But when I open an existing hip file directly, all of the shop Arnold nodes are lost.Creating from there is no problem.Only disabling gamedevtool in env can solve this problem.
And some Settings are generated in the console in addition to the normal reports
like this:
HTOA environment variable already set to C
Users/16104/htoa/htoa-4.0.2_r236e192_houdini-17.5.229/htoa-4.0.2_r236e192_houdini-17.5.229
HTOA environment variable already set to C
Users/16104/htoa/htoa-4.0.2_r236e192_houdini-17.5.229/htoa-4.0.2_r236e192_houdini-17.5.229
The new revision.
It's not just gamedevtool.
In houdini17.5, htoa4.0 was loaded with any plugins to cause this problem.Setting it up correctly only helps me use the tools properly.But double-clicking on the hip file will still lose the Arnold material.