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Root » Houdini Engine for Unreal » Autorig In Houdini, export to UE via FBX
firefly9000
The H autorig is quite impressive and it can save a lot of work, but can it be exported to UE either via FBX (preferred) or plugin?

Can't seem to get it to work.

I guess a better first question would be: What's the proper procedure for rigging for UE? As I understand FBX doesn't carry IK and nulls and other controls are problematic too.

Thank you!
firefly9000
* Can rigs be baked down to just bones? So all the ik and everything is just fk and bones… no control nulls etc so it can be exported as fbx for unreal?
Aladin Sane
firefly9000
The H autorig is quite impressive and it can save a lot of work, but can it be exported to UE either via FBX (preferred) or plugin?

Can't seem to get it to work.

I guess a better first question would be: What's the proper procedure for rigging for UE? As I understand FBX doesn't carry IK and nulls and other controls are problematic too.

Thank you!

I used this tutorial to get it working.

https://gumroad.com/l/nknEX [gumroad.com]

It is not free (about 10 dollars) but it is very detailed and helped a lot.
firefly9000
Aladin Sane
I used this tutorial to get it working.

https://gumroad.com/l/nknEX [gumroad.com]

It is not free (about 10 dollars) but it is very detailed and helped a lot.

Is it me, or does that guy say in the trailer for the course that you should not use auto-rigs and that this tutorials focuses on rigs without the autorig system?
Aladin Sane
firefly9000
Aladin Sane
I used this tutorial to get it working.

https://gumroad.com/l/nknEX [gumroad.com]

It is not free (about 10 dollars) but it is very detailed and helped a lot.

Is it me, or does that guy say in the trailer for the course that you should not use auto-rigs and that this tutorials focuses on rigs without the autorig system?

Yes, for unreal this is what he recommends and goes into great detail as to why (there are problems with auto rig and unreal), and shows how to setup a skeleton that will export properly to unreal.

Whether or not those issues still exist in latest version of Houdini I am not sure, but I found the tutorial very useful for the price.
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