esvil
Oct. 30, 2018 13:30:45
Hi,
I'm fairly new to Houdini so i'm testing its potential at the moment. I made a small tool to test how digital assets work in Unity. However, I can't see my own parameters in Unity…. for now I just ‘exposed’ the color into a parameter, but I can't even see that, let alone the test box that it's being applied on. I've also noticed that the Houdini installer installs HoudiniEngineUnity.unitypackage and not HoudiniEngineUnity_v2_beta.unitypackage, if that makes any difference.
seelan
Oct. 30, 2018 14:42:12
Hi,
You attached a hip (scene) file with an HDA embedded inside. The Houdini Engine for Unity plugin only loads .hda files, so I've saved out the embedded HDA into its own .hda file. The new .hda file works when I load it into Unity via our plugin, and shows the color parameters. I think you were just missing that one step. I've attached the .hda file here.
HoudiniEngineUnity.unitypackage is the right package name (official release), so you're good there.
esvil
Oct. 30, 2018 15:35:02
Hey! Thanks for the reply. I did use the HDA, thought. Just turns out I can't load them with an Apprentice License. ^^'
seelan
Oct. 30, 2018 16:04:26
Ah ok. So ya, you will not be able to use HDAs generated in Apprentice with the Houdini Engine plugins. But with the free Houdini Engine Indie, you can try out the HDAs that we ship, or HDAs generated from Houdini Indie or the other commercial licenses.
esvil
Oct. 30, 2018 16:27:01
Okay thank you, I will play around with them, then.