Hello!
I am working on a tool for use in Unity. At the moment i'm using a file node as the input for the tool, that I've exposed into a parameter. But ideally, I would want that in Unity, I can just drag and drog a game object into the input, and not load an externel FBX to it. I know nothing about code, could anyone ‘dumb’ this down for me, and what I would need to do to accomplish that ?