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Full Version: arnold shaders installed and working but not showing on tab menu
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nicoladanese
hey!

I just installed arnold 5.2.1 on houdini 16.5.571, it works fine *but* shaders are not in the tab menu in shop context, but if I manually install a digital asset library and browse to the standard surface otl file and choose to “install and create” the shader is there and is working!, just not appearing in the tab menu

doen anybady experienced this before?

any workaround or a way to manually add those nodes to the tab menu?

cheers!
jsmack
Make sure your houdini.env has sets HOUDINI_PATH and PATH to point to the Arnold installation.
markusw2006
Having the same issue. Paths in houdini.env file are pointing to htoa directory. What am I missing?

PATH = "$PATH;C:/Users/user/htoa/htoa-6.1.4.3_r462b43e_houdini-19.5.493/htoa-6.1.4.3_r462b43e_houdini-${HOUDINI_VERSION}/scripts/bin"
HOUDINI_PATH = "C:/Users/user/htoa/htoa-6.1.4.3_r462b43e_houdini-19.5.493/htoa-6.1.4.3_r462b43e_houdini-${HOUDINI_VERSION};&"
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